If the player has a score that is high enough to enter in the ranking list, the player will be brought to the initials screen that tells him/her to insert his age, his gender and his initials. After the Vic Viper was destroyed, a white-blue colored "GAME OVER" tagline appears in the center of the screen and the game's voice that says at the player that he needs some practice or an evil laugh (presumibly by Gofer) during a freeze-frame in the moment where the player lost. When the Vic Viper gets hit by an enemy (or an enemy's bullet) or crashes into the ground, the Vic Viper gets destroyed and if the player dosen't have lives left, the game is over. Choosing "Continue" will make the player send back to the stage they died on, and choosing "End" will make the title screen instantly appear, losing all of the player's progress. The continue screen returns from the NES version of Life Force (or Salamander in Japan and in Europe) that shows a red orb as a cursore and has the same font as the Game Over screen with a black background. After this happens a simple Game Over screen appears that saying "Player 1/2, Game Over" in caps with a white font. When the Vic Viper got destroyed without lives left the game is over. After the game over screen the player will be sent to the title screen. If the player let the time reaches 0 or the player press any shot button (the option to refuse to continue), the player will be sent to the real game over screen. If the player inserts a credit and press start, the player will be sent to the "Power Meter Select" screen. In the European Version (Vulcan Venture), like Nemesis (US), features a continue feature (that this time, without limits) showing the game's logo with the Konami's trademark in the top-left of the screen, the continue tagline and the countdown in the center of the screen and the flashing red-colored "Press Start/Insert Coin" tagline, the option to refuse to continue, the game's year tagline and amount of credits in the bottom-right of the screen. After the game over screen, the player will be sent to the title screen losing all of his progress. After the player has inserted his initials (or has a score that is not high enough to enter in the ranking list), the player will be sent to the real game over screen that shows in a space background, a bigger version of the "GAME OVER" tagline seen in the freeze-frame, in the center of the screen and the amount of credits in the bottom-right of the screen and the game over theme plays. After the Vic Viper was destroyed, a white-blue colored "GAME OVER" tagline appears in the center of the screen, the amount of credits in the bottom-right of the screen and the game's voice that says at the player that he needs some practice during a freeze-frame in the moment where the player lost. As always though, Gradius is very hard, so it's one for the hardcore.When the Vic Viper gets hit by an enemy (or an enemy's bullet) or crashes into the ground, the Vic Viper gets destroyed and if the player dosen't have lives left, the game is over. The PC Engine version also features an extra stage and multiple endings, making it arguably the superior version of the game. This time you get to choose different weapon configurations, a feature which would carry forward through the series. This is a faithful CD conversion of the arcade game, and actually features some impressive graphics, I'm fairly sure are identical to the arcade. Gradius II is more of the same from the now established Konami franchise. CD Conversion of Gradius II featuring the original arcade music.
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